Multimax rig

Multimax is an adjustable 3dsMax character rig, that you can set up as quick as it gets and without rigging skills outside of basic skinning.

All you need to do is import your character, move around tuners to appropriate positions and rig will adjust in real time.

You will get bipedal character rig with all the industry standard features like:

  • IK/FK switch
  • IK/FK snap
  • Arc limbs
  • Stretch/Squash
  • Volume preservation
  • Extra limb's length/bend controls
  • Simplified Fingers/Foot controls
  • Hybrid IK/FK spine setup
  • Mirror/Flip/Reset Pose

You will get:

  • Multimax rig
  • Demo character
  • 3 sets of 4k textures for the demo character

In the future, I plan to add proper documentation and tutorials, add more features and make a lighter version for export in the game engines.

setup process:

rig showcase:



Release Notes

Added a new version with tail and ears for anthropomorphic animal rigs. Tail and ears work fully with existing tools such as Flip/Mirror/Reset pose and so on. Have fun!

Also here are some plans for future updates:

  • collapsing tuners script to finalize the rig and get a performance increase
  • saving/loading tuners preset in a file
Single Artist
$25
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Standard License for Freelancers or a single artist within an organization. Read MoreRead Less
Files (4)
MultiMax_v1_16
max /
2.8 MB
MultiMax_Tail_v1_16
max /
3.1 MB
MultiMax_Light_v1_16
max /
2.5 MB
MultimaxRig_v1_14_Demo
rar /
190 MB
Enterprise
$250
License: Extended Commercial License
Stock Assets

For use on an unlimited number of commercial projects with no limits on sales or views.

Learn More
Larger organizations wanting to use the rig among multiple artists. Read MoreRead Less
Files (4)
MultiMax_v1_16
max /
2.8 MB
MultiMax_Tail_v1_16
max /
3.1 MB
MultiMax_Light_v1_16
max /
2.5 MB
MultimaxRig_v1_14_Demo
rar /
190 MB